Saturday, April 26, 2014

Rest & Recovery

The next two days your informal pack finds themselves being relegated to positions of learning cubs, a welcome change after your harrowing adventures in The Springs. You spend the early mornings being sent off in lupus form to hunt. With winter just beginning to give way to spring, you find plentiful game roaming through the area of melting snow. The world takes on a whole new smell to your now well-trained wolf senses. Gone are the clean, crisp scents and quietude of winter and in with the vibrant smell of growing plants, animal marker scents left all about, and the buzzing sounds of awakening insects.

  On both days of your hunt, you find yourselves being shadowed from a great distance by one of the members of the Red Talon pack, the female metis by the name of "Still-Alive". She makes no attempts to speak with you, and even trods off, quickly and easily losing you if you attempt to move towards her.

In the afternoons, you spend time with the informal Den Father "Crazy-Heart", drawing in the dirt with your claws, learning the glyph-language of the Garou. The language feels natural to you, and after learning the base glyphs indicating simple signs such as Gaia, Wolf, the glyphs for the Triat, glyphs for primal forces such as earth, water, fire, wind and related natural forces, and of course, glyphs of warning, ones that indicate various types of  danger; fomori, vampires, human mage, hunter and bane. Then you move into more complex glyphs pertaining to ideas and concepts, such as war, love, mating, worship, and the Tellurian (OOC: You learn that the Tellurian is the concept the Garou use for all of creation; encompassing all things in the "real" world, the umbra, and all the various realms of existence, even the Triat itself.) "Crazy-Heart" also teaches you the glyphs of each of the tribes, each auspice and breeds. He tests each of you on glyphs pertaining to major totems of the tribes, drawing their symbol in the dirt, and seeing who is able to guess it's corresponding totem the quickest. Certain ones such as Grandfather Thunder and Rat are quickly guessed at once, while ones such as Chimera and Uktena stump everyone except Anton, with his knowledge of the enigmas and the occult.

As the sun begins to set, you are sent to spend time with "Calm-Streams, Rushing-River", the lupus born Child of Gaia Theurge of the Goldrinn's Biters pack. In her homid form, she is an attractive young woman, with dirty blonde hair, and dresses in very simple, loose clothing, not unlike the stereotype of a 60's era hippie-child. She speaks in a very calm, soothing voice, as she teaches you the basics of meditation. Meditation, she tells you, is an often over-looked skill by Garou outside of the Stargazers and Children of Gaia. By meditating on all things Gaia and turning your thoughts inward, according to the Theurge, you are able to not only replenish your own gnosis, but help temper your own rage, which all too often gets the best of Garou, young and old alike.  Jordan and Conall have a difficult time clearing their minds and focusing their thoughts. (High rage, no ranks in meditation), while Jospeh and Liam are able to reach a certain level of calm, Anton reaches a certain level of meditative stance, blocking out the noise around him for an entire hour. Despite the mixed results, "Calm-Streams, Rushing-River" is quick to praise each one of you on some sort of progress made each of the days. She lets you depart, telling you that she is more than happy to work with any of you, individually or as a group, if you wish to continue practicing.  ("Calm Streams, Rushing River" possess a special talent called "Teach". Thanks to her skilled tutelage, you may purchase Meditation at a -1 XP cost for each point for this week only. )

At the end of the 2nd night, you are approached by Alvin "Leaves-No-Survivors, Fianna of the Ahroun and his good friend and packamte Skadi "Songs-of-The-Snowy-Peaks", the Nordic beauty of the Fenrir, who pull you away from the bonfire that most of the other Garou have gathered near. "Crazy-Heart" follows, a puzzled look on his brow. As you get towards the eastern edge of the Hidden Glade's membrane, they shift into lupus form, and tell you to do the same. They explain that while any wolf or Garou can howl, it is important that you learn how to infuse your passion for life into your wolfsongs, your rage into your battle crys, and your sadness into the mournful howls that you will inevitably have to cry.  The night is spent learning the howls most widely used by Garou,  and most of you find yourselves being dragged through a range of emotions over the course of the night.

The viscious and terrifying Anthem of War and Warning of the Wyrm's Approach inspire your bloodlust, and the Snarl of Precedence issued by "Leaves-No-Survivors" require you to swallow your fear, leaving you secretly thankful that this is only practice, and that the young Ahroun is not actually marking you as an enemny. The Cry of Elation and Song of Mockery stir up feelings of child-like youth and rambunkiousness in you, leaving you giddy with excitement as you look forward to using them against your foes. "Crazy-Heart" watches on, bursting into fits of uncontrollable laughter as he watches you practice these more humorous howls. Conall puts himself ahead of the pack as the most skilled singer, impressing the two Cliath garou at how quickly he masters each howl.

And finally, you end the second night on a somber note, listening to the Dirge for the Fallen, the long, hollow cry for those Garou who have fallen in honorable service, giving their lives to defend Gaia from the predations of The Wyrm.

Alvin and Skadi cry out in sorrowful harmony, calling for a rememberence of "Mangels-The-Fomori-By-Their-Scaley-Throat", former Fenrir alpha of the Goldrinn's Biters, who died while holding the line against a pack of rabid Fomori simultaneously trapping them inside of a collapsing building and allowing his pack to escape. Their song continues for their fallen packmates, Andrew "Foe-in-the-Crosshairs", Glass Walker Ahroun, who  used his last bullet to shoot a massive propane tank, sending an entire haven of vampires to hell in a fireball of death and destruction. Catrina "Speaks-to-Fire", Galliard of the Black Furies and Hambone Longtail, Ragabash of the Bone Gnawers who died at the claws of Black Spiral Dancer's when the pack raided the Hive of the Glowing Barrel. Petrov "Beach Wolf", Child of Gaia Philodox, who survived an attempt by Pentex to burn him alive inside of his own home, and managed to single-handedly kill every member of his assassination squad, just before succumbing to his wounds, Dana "Heartstrong-Lover-of-The-World, Silverfang Galliard, singerer of the Silver Chronicle who held back a tide of Wyrm creatures assaulting to overrun the Caern of The Western Eye, giving the sept enough time to call in reinforcements. So lost in the dirge are you, that only after so many names have been called out do you realize that the rest of the Goldrinn's Biters have taken to lupus form, and now approach, Henry "Spear-Through-The-Center-of-The-Spiral", Get alpha of the pack, "Calm Streams, Rushing River", Jabari "Tendon-Slicer", and Curtis "Greets-The-Wyrm-With-A-Grin" each take part in the howl, calling out the bravery of other fallen packmates that came before Skadi and Alvin's time. All the packmates join in unison near the end for all those who died and whose names have been forgotten to time. At the very end, each of Goldrinn's Biters give one last cry that is joined in by the entire glade of Werewolves in a soul-wrenching  howl calling out to all the fallen heros of the Garou nation, blessing their spirits, and urging them to return to Gaia until they are called upon for the Final Battle of the Apocalypse.

As the Dirge for the Fallen fades away, you are left emotionally drained, your legs weakened, your heart pounding in your chest, and an immense pride at being a part of a warrior race that will give their all to save Gaia. You can only hope to die such a glorious death and be remembered for such heroic deeds. The packs hang their heads low, in respectful silence of the moment as they make their way towards the lunar grove to slumber.

Saturday, April 19, 2014

Kingship explained.



"Jordan Westwood, I would have a word with you." Commands "Silver-Jaws-Which-Tear-At-The-Heart-of-The-Wyrm-Itself", more commonly referred to as "Silver-Jaws-Rhya", out of respect and necessity to save time. In homid form, he appears as a tall, powerfully built man of Scandinavian descent, with platinum blonde hair, sharp features and a strong jaw. If it were not for the extensive burn damage done to the left side of his skull, having burned away a noticeable chunk of hair and skin tissue right down to the bone, he would remarkably handsome, and yet, despite the severe wounds, he remains very imposing. His presence stirs you to take action in the name of Mother Gaia. He wears steel armor, faintly similar to that of a roman gladiator, designed to protect mainly the sword arm and chest, with simple hand-made clothing beneath. The grand klaive strapped to his back cannot go unnoticed, such a concentrate of silver easily drawing your attention.

The two of you walk side by side at a slow pace, making your way through the woods.
"Jordan, I want you to know that my pack made every effort to get here as quickly as you could. I was very concerned for your well-being when I learned that Silvertorn and his pack were the only Garou around who were able to shelter you. My pack and I ran into obstacles along the way, which hampered our travels. The Wyrm's minions have grown more bold, and more powerful beneath the light of this red sun. A great many things are happening in the world, and even packs as prestigious as my own are not as safe as they once were.

In time, you will learn of the history of our people, if you are willing to listen. These days, a great many young Silver Fang has taken to the idea that our history is of little to no concern. I will tell you with years of experience in hard lessons learned, that nothing could be more false. There is a great story of how we came to rule the Garou Nation, and that too you will hear in time. What you must know now, is that we were hand picked by Luna, that is Aunt Moon, from the strongest of the Garou, back before tribes existed, and we were blessed by her to be the kings of our people. We were the strongest and wisest, the most excellent of all of Gaia's creation, we were made Silver Fangs because we were without equal in all of creation. To your human mind, this sounds like a creation myth, an allegory tale with some sort of hidden meaning. I speak with perfect clarity when I say that this is exactly how the creation of the first tribe went about.

Aunt Luna is a mercurial being though, never satisfied with one form for long, and her blessing came with a rule that we might rule without challenge for only seven years. This served us well for many, many years, until other Garou began to question our leadership. If our ancient beyond ancient ancestors could be challenged to rule after seven years, and defeated by younger Garou, why not challenged and replaced after five years? 3 years? Why should be allowed to rule at all, if we could be proven unworthy by simple misfortune? And so, other Garou grew rebellious and disrespectful. Silver Fangs were dethroned, leaving the other Garou to infighting as to who would take their place. The lack of leadership left the Nation distracted, and the Wyrm thrived in this chaos. Garou were torn apart where Silver Fangs did not lead.

Fearing for the Nation as a whole, one of our tribes greatest legends, Arak Mammoth-Bold sought out some way to restore his tribes sovereignty over the Garou. There are many tales of his travels and quest for answers, each a story unto itself, but at the end of his journey, he spoke to soaring Falcon, who flew highest than any other spirit, and who was eternally basking in the glow of Uncle Helios.

"Hail, Lord Falcon! How is that you rule the skies every morning with none to question your role or depose it after seven year?" cried out Arak Mammoth-Bold.

"I rule the sky by the will of my liege Helios, Emperor of the Day and Lord of the Night. His rule is eternal and unchanging. Although he denies his grace to the world for a number of hours so that night may come, he does so only because Gaia has asked it of him. He is a wise and merciful ruler!" replied Falcon.

"And how does one gain his fealty?" Arak Mammoth-Bold said.

"He cannot be approached by mortals, for his fire is too hot, and would burn them to cinders should they even enter the gate thresholds of his palace.You must approach him through one of his lordlings, such as I. But why do you ask this, wolf-changer? Your lady is Luna. By her grace do you shift shapes and deliver your fury against your foes."

"Our lady is fickle and irrational. She allows us to rule, for for only seven years each. And yet, the other tribes who do not even bear her touch may rule as long as they can hold their thrones. And humans live still longer, giving their rule even to their blood progeny." explained Arak Mammoth-Bold.


“Humans do so only by dint of Helios’ grace,” the falcon said. “They appeal to my lord through prayer,
and at times, he responds. It is his wish that their rulers be consistent and unchanging. Although he cannot
take death away from them, he can ordain their continued rule by familial lineage.”

“If I swore my fealty and that of all my tribe to you, falcon, would your Lord then grant me the same?"

The falcon was silent for a time, as if pondering the ramifications of such a request. His feathers then
began to glow, as if lit from within, and his eyes grew sharp. The Garou all stared intently at him, for they
knew that he was no longer just a falcon, but had become inhabited by the Falcon, the Animal Elder of
that race. It spoke: “You are wise, wolf-changer king. None before has thought to do this thing. Helios would not deign to intrude upon Luna’s realm unasked, but since you have asked it, I shall grant it. If you swear your tribe’s fealty to me and mine, then through me, Helios shall ordain your kingship for so long as you live. But my Lord cannot undo what you are: You must still follow the laws set forth among your kind. If one of your own should challenge your rule, by your own laws for such things, then, should he win, he shall be rightful king thereafter, until he in turn is challenged. But by my Lord’s decree, no such challenge will henceforth be required after seven years of rule."

And so Jordan, we were hand picked by Gaia herself as the best, and ordained by Luna and Helios to be the sovereign lords of the Garou nation.

The story does not end there, however. Aunt Luna, praise her for all she has bestowed upon us, is not one to be questioned. For our great ancestors challenge to her authority, she struck us with a with an eternal reminder that we are forever beneath her watchful eyes, far more so than beneath the gaze of Helios. What I speak to you of now must never, ever be spoke of outside of tribal circles, and must never be openly acknowledged to anyone. Our continued reign over the Garou comes at the cost of being touched by Luna, cursed with moon-madness. This afflicts each of us differently, and to varying degrees. I'm sure you may have experienced it yourself as some sort of madness. While this is not something we can be ashamed of, for it is the price of leadership and the price of our ancestor's hubris at trying to outwit Luna, it not something we can openly acknowledge, lest the other tribes believe it is a weakness they can challenge us on."

Thursday, April 17, 2014

Updated XP, 04/17/2014

___X   P____
Pg. 244 in core book for spending XP.

Skuzzle - 6                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         Mac- 13
J.P.- 32
Chris -11
Jeremy- 15                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               



RENOWN

Liam Becker
*Honor*  .18
*Wisdom*  1.6
*Glory*  .13

Conall Mactire
*Honor*  .16
*Wisdom*  .14
*Glory*  .12

Joseph Fisher
*Honor* .12
*Wisdom*  1.9
*Glory*  .12

Jordan Westwood
*Honor*  .11
*Wisdom*  1.7
*Glory*  .10

Anton Fray
*Honor*  .14
*Wisdom*  1.11
*Glory*  .12

+.2 Temporary Glory to Pack for defeating a minor wyrm threat,
     the Bane Bear of Greed
+.1 Temporary Wisdom to Pack for inadvertantly summoning an
     Incarna Avatar, Eshtarra.
+.2 Temporary Wisdom to Pack for bringing important information
      to the attention of the Garou Nation, concerning Foebok, Urge
     wyrm of Fear, entering into the Age of The Apocalypse.
+.2 Temporary Glory to the Pack, for defeating a minor wyrm threat,
      the 7th Generation Cult and a handful of minor fomori members.
+.2 Temporary Wisdom to the Pack for uncovering a hidden cult of the Wyrm,
      the 7th Generation which had moderate amount of secrecy.
+.1 Honor to Liam Becker, for getting aid & protection to defenseless human
     children
+.1 Honor to Liam Becker for getting human aid to victims of the Wyrm.
+.1 Honor to Liam Becker and Reese Harding for taking minor actions to protect 
       the veil, by doing recovery work at the site of their first change.
+.1 Wisdom to Joseph Fisher for diffusing a hostile situation, between 
      Jordan Westwood and Liam Becker.
+.1 Honor to Jordan Westwood for succesfully fulfilling a pact with Cholotak,
      Blood on Earth by returning several stones from the gift shop
+.2 Wisdom to Anton Fray for dealing with a spirit, Cholotak, and overcoming
     the language barrier between them.
+.1 Honor to Anton Fray for giving respect to the spirit of Buck for dying to
      feed their pack.
 -.1 Honor to Anton Fray for speaking disrespectfully to a Bone Gnawer Elder.
 -.1 Honor to the Pack for striking, attempting to strike, or fighting with a Bone 
     Gnawer Elder. 
+.1 Honor to Jordan Westwood for seeking to reconcile with Bone Gnawer Elder.
+.1 Honor to Anton Fray for making amends with said Elder.
+.2 Honor to Liam Becker for mediating a dispute fairly.
-.2 Wisdom to the Pack for failure to pass a spirit test on first attempt.
+.3 Wisdom to Anton Fray for successfully completing a spirit test on the second attempt.
+.1Wisdom to Conall Mactire for attempting to diffuse an argument through song.
+.3 Wisdom to Anton Fray, Liam Becker, Jospeh Fisher, and Jordan Westwood for
      completing their role in a spirit quest.
+.1 Wisdom to Jordan Westwood for finding a talen while following mystical advice.
+.3 Glory to the Pack for defeating a formidable supernatural threat not of The Wyrm.
+.2 Honor to Liam Becker for accepting an honorable surrender.
+.3 Honor to the Pack for gaining a formidable spirit ally for the protection of a sacred site
      to Gaia.
+.5 Wisdom for discovering a sacred site of Gaia hidden away since the dawn of creation.
+.1 Glory to Connall Mactire for a cosmetic battlescar gained in battle with the Uktena spirit.
+.2 Glory to Connall Mactire for undergoing the Rite of Wounding in celebration of his first scar.
+ .1 Glory and +.1Wisdom to the Pack for Connall Mactire's story of the Pack's disocvery of The    
       Hidden Glade. (For reference, the more effort put into the story will earn more renown.)              
-.2 Glory and -2 honor to Jordan Westwood for slaying a defenseless human.
+.1 Glory to Liam Becker and ??? for destroying a minor wyrm threat in the form of a spiritual
      psychopath.


+.2 Wisdom to the Pack for maintaining good relations with the Bone Gnawer kinfolk.
+.1 Honor to the Pack for taking it upon themselves to handle the issue with the nightmares,      
      rather than leaving it for the Bone Gnawers to deal with.
+. 4 Glory to the Pack for defeating an average Wyrm threat armed with Silver.
+. 8 Honor to the Pack for protecting a helpless Garou pack|
+. 2 Wisdom to the Pack for succesfully seeking help from other Garou in the form of protection
       for the helpless pack.
+.1 Honor to Anton Fray for upholding his bargain with the bear spirit, in exchange for a gift.
+.1 Honor to Anton Fray for upholding his bargain with the rat spirits of the Bone Gnawer's 
      warehouse. *squeak squeak*
+.2 Wisdom to Joseph Fisher for heeding "prophetic" warnings and potentially saving the lives of
      his pack mates.

As always, you may post if you think I missed some sort of renown gain / loss.
Do not go fishing for renown over trivial crap. A waste of your time and mine.

Monday, April 7, 2014

Secret meetings, late at night....

Rains pours from the clouds in heavy droplets.  The moonlight hidden behind a blanket of storrmclouds, the perfect night for secret meetings and whispered conversations. Parting from their Garou brethren in a most unnoticeable fashion, they set out on two different paths, which converge into one, once they have out enough distance away from the ears of others. Together they trod side by side, each wearing their lupus form.

"They're coming. More specifically, he's coming." says the one. The other seems to ponder this for a long moment, as the two walk, the rain running down his fur as they trot.

  "I welcome the oppurtunity that his presence creates even at the great risk that follows."

  "And you're certain you know what you are doing? I've never heard of anything like this being done before. It seems...dishonorable at best. The idea reeks faintly of The Wyrm at worst."

  "The methods and goals are are Gaian. I share your concerns, but we must do what is necessary. While this is rather distasteful, it will protect all of us...even him, from himself."

  "And what of the spirits? Won't they notice?"

  "All too often, we mistake the spirits for gods. They are not omnipotent nor are they infallible. They can be deceived just as any other being can. And besides, the dark truth no one wants to say aloud is that the tribe is addled to the last of them, unexpected behavior is to be expected."

  The one wolf stopped, his stance taking a very threatening posture towards the other wolf. "And what of your ultimate goal? To what ends do you take these risks? What purpose would you risk your own neck, maybe even your place beside Gaia in the afterlife?" he growled, hackles raised, clearly ready to attack.

  The other wolf took no notice of this, or if he did, flawlessly hid any fear, and without hesitation replied, "Because I am one of the few anywhere in the nation who know what is really at stake here. Yes, there are things I am not telling you, but that is because the knowledge is not for you to know. My only goal is to protect these cubs, and to protect this place. Their destiny is unfolding before us, and I will whatever it takes to make sure others don't put them at risk for something as petty as happenstance of birth."

 He pushed by the one wolf as he finished speaking. The one wolf lowered his threatening stance and eyed the other from a distance, "My gut says to trust you. Don't make me regret this, because if I do, I will personally tear off your head and mount it on a silver pike." He snarled, his words full of promise.

The dark skies and heavy rain provided not only the two wolves with perfect cover for a secret meeting, but a third party sat peering down on them, listening to each word intently.




P.V.B.H.C.

THE COLORADO SPRINGS GAZETTE
Monday, March 9th, 2014


Murder Amidst Scandal at
Peak View Behavioral

Less than 48 hours after the unexplained system-wide failure of the Peak View Behavioral Health Center's security systems, which resulted in the deaths of a doctor, four nurses and two orderlys, and 8 patients, the hospital finds itself amid another scandal. While police have not been forth coming on details, they responded  to the residence of Chief Doctor, Andrew Pinkerton for a murder investigation centered around Anita Pinkerton, his wife of 37 years. Police have not yet released any autopsy or report investigations, they have issued an A.P.B. for Pinkerton, and advised that hey may be traveling in a silver luxury car. He should be considered armed, and dangerous. Police ask that citizens take no measure to apprehend the subject themselves, but instead call 9-1-1.  

The Murder Scene

The cameras flash, snapping another angle of the grisly murder. Anita Pinkerton's body lays on the bloodied bed, sliced open from naval to throat, each organ is cut in such a way to allow it to be removed as far as possible from the body, without being entirely disconnected. The intestines have been very neatly removed and bound by medical grade rubber bands into five large bundles. "Respect the territory of another" painted in crude brush strokes decorates the wall behind the bed, created with Anita's own blood. The police have not released the worst of the details to the press, and it is unlikely they will. They have relased an A.P.B for Andrew Q. Pinkerton, who has gone missing. His extensive medical knowledge, the lack of any signs of struggle or forced entry, and unexplained dissapearence make him the prime suspect. Added to the bulletin is the only lead they have, a silver luxury car, unknown make, model, or tag that  The F.B.I is sending it's top investigators straight from Washington, and the U.S. Marshalls are already on scene co-operating with local police and sheriffs.
  "God damn it, Becker." says LT.Rollins, in a muted tone. "If there was ever a police officer to define the term "shit magnet", it's you. Jesus Christ, what the hell is happening to this city?"
  After a few hours, the crime scene analyst and investigators are satisfied with the evidence they've collected, and the body is restored as neatly as possible and transfered to the county morgue. You sure could use a drink...or four.

Tuesday, April 1, 2014

          X   P       
Pg. 244 in core book for spending XP.

Skuzzle - 14
Mac- 7
J.P.- 25
Chris -2
Jeremy- 7                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              



RENOWN

Liam Becker
*Honor*  .9
*Wisdom*  1.2
*Glory*  .9

Conall Mactire
*Honor*  .7
*Wisdom*  .10
*Glory*  .8

Joseph Fisher
*Honor* .3
*Wisdom*  1.3
*Glory*  .8

Jordan Westwood
*Honor*  .2
*Wisdom*  1.3
*Glory*  .6

Anton Fray
*Honor*  .3
*Wisdom*  1.7
*Glory*  .8

+.2 Temporary Glory to Pack for defeating a minor wyrm threat,
     the Bane Bear of Greed
+.1 Temporary Wisdom to Pack for inadvertantly summoning an
     Incarna Avatar, Eshtarra.
+.2 Temporary Wisdom to Pack for bringing important information
      to the attention of the Garou Nation, concerning Foebok, Urge
     wyrm of Fear, entering into the Age of The Apocalypse.
+.2 Temporary Glory to the Pack, for defeating a minor wyrm threat,
      the 7th Generation Cult and a handful of minor fomori members.
+.2 Temporary Wisdom to the Pack for uncovering a hidden cult of the Wyrm,
      the 7th Generation which had moderate amount of secrecy.
+.1 Honor to Liam Becker, for getting aid & protection to defenseless human
     children
+.1 Honor to Liam Becker for getting human aid to victims of the Wyrm.
+.1 Honor to Liam Becker and Reese Harding for taking minor actions to protect
       the veil, by doing recovery work at the site of their first change.
+.1 Wisdom to Joseph Fisher for diffusing a hostile situation, between
      Jordan Westwood and Liam Becker.
+.1 Honor to Jordan Westwood for succesfully fulfilling a pact with Cholotak,
      Blood on Earth by returning several stones from the gift shop
+.2 Wisdom to Anton Fray for dealing with a spirit, Cholotak, and overcoming
     the language barrier between them.
+.1 Honor to Anton Fray for giving respect to the spirit of Buck for dying to
      feed their pack.
 -.1 Honor to Anton Fray for speaking disrespectfully to a Bone Gnawer Elder.
 -.1 Honor to the Pack for striking, attempting to strike, or fighting with a Bone
     Gnawer Elder.
+.1 Honor to Jordan Westwood for seeking to reconcile with Bone Gnawer Elder.
+.1 Honor to Anton Fray for making amends with said Elder.
+.2 Honor to Liam Becker for mediating a dispute fairly.
-.2 Wisdom to the Pack for failure to pass a spirit test on first attempt.
+.3 Wisdom to Anton Fray for successfully completing a spirit test on the second attempt.
+.1Wisdom to Conall Mactire for attempting to diffuse an argument through song.
+.3 Wisdom to Anton Fray, Liam Becker, Jospeh Fisher, and Jordan Westwood for
      completing their role in a spirit quest.
+.1 Wisdom to Jordan Westwood for finding a talen while following mystical advice.
+.3 Glory to the Pack for defeating a formidable supernatural threat not of The Wyrm.
+.2 Honor to Liam Becker for accepting an honorable surrender.
+.3 Honor to the Pack for gaining a formidable spirit ally for the protection of a sacred site
      to Gaia.
+.5 Wisdom for discovering a sacred site of Gaia hidden away since the dawn of creation.
+.1 Glory to Connall Mactire for a cosmetic battlescar gained in battle with the Uktena spirit.
+.2 Glory to Connall Mactire for undergoing the Rite of Wounding in celebration of his first scar.
+ .1 Glory and +.1Wisdom to the Pack for Connall Mactire's story of the Pack's disocvery of The  
       Hidden Glade. (For reference, the more effort put into the story will earn more renown.)            
-.2 Glory and -2 honor to Jordan Westwood for slaying a defenseless human. (While Jeremy argued
     against this loss of renown, citing Red Talons not losing renown for killing humans <because the
     tribe does not hold human life in high regard>, the other tribes do not want to be viewed as
     needlessly violent or murderous. Slaying a human of no threat to the Garou or Gaia,
     especially when that subject is weak and defenseless will be seen as inglorious & dishonorable.
+.1 Glory to Liam Becker and ??? for destroying a minor wyrm threat in the form of a spiritual
      psychopath.