Tuesday, July 29, 2014

Updated XP and Renown, Pre-Rite of Passage

    X P
Pg. 244 in core book for spending XP.                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     Mac- 7
J.P.- 20
Chris -12
Jeremy- 11
Skuzzle-10                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        



RENOWN
Chart on PG.246

Liam Becker
*Honor*  3.3
*Wisdom*  3.3
*Glory*  2.9

Conall Mactire
*Honor*  2.8
*Wisdom*  2.8
*Glory*  2.9

Joseph Fisher
*Honor* 2.4
*Wisdom*  3.2
*Glory*  2.9

Jordan Westwood
*Honor*  2.3
*Wisdom*  3.1
*Glory*  2.6

Anton Fray
*Honor*  2.4
*Wisdom*  3.5
*Glory*  2.8

+.2 Temporary Glory to Pack for defeating a minor wyrm threat,
     the Bane Bear of Greed
+.1 Temporary Wisdom to Pack for inadvertantly summoning an
     Incarna Avatar, Eshtarra.
+.2 Temporary Wisdom to Pack for bringing important information
      to the attention of the Garou Nation, concerning Foebok, Urge
     wyrm of Fear, entering into the Age of The Apocalypse.
+.2 Temporary Glory to the Pack, for defeating a minor wyrm threat,
      the 7th Generation Cult and a handful of minor fomori members.
+.2 Temporary Wisdom to the Pack for uncovering a hidden cult of the Wyrm,
      the 7th Generation which had moderate amount of secrecy.
+.1 Honor to Liam Becker, for getting aid & protection to defenseless human
     children
+.1 Honor to Liam Becker for getting human aid to victims of the Wyrm.
+.1 Honor to Liam Becker and Reese Harding for taking minor actions to protect
       the veil, by doing recovery work at the site of their first change.
+.1 Wisdom to Joseph Fisher for diffusing a hostile situation, between
      Jordan Westwood and Liam Becker.
+.1 Honor to Jordan Westwood for succesfully fulfilling a pact with Cholotak,
      Blood on Earth by returning several stones from the gift shop
+.2 Wisdom to Anton Fray for dealing with a spirit, Cholotak, and overcoming
     the language barrier between them.
+.1 Honor to Anton Fray for giving respect to the spirit of Buck for dying to
      feed their pack.
 -.1 Honor to Anton Fray for speaking disrespectfully to a Bone Gnawer Elder.
 -.1 Honor to the Pack for striking, attempting to strike, or fighting with a Bone
     Gnawer Elder.
+.1 Honor to Jordan Westwood for seeking to reconcile with Bone Gnawer Elder.
+.1 Honor to Anton Fray for making amends with said Elder.
+.2 Honor to Liam Becker for mediating a dispute fairly.
-.2 Wisdom to the Pack for failure to pass a spirit test on first attempt.
+.3 Wisdom to Anton Fray for successfully completing a spirit test on the second attempt.
+.1Wisdom to Conall Mactire for attempting to diffuse an argument through song.
+.3 Wisdom to Anton Fray, Liam Becker, Jospeh Fisher, and Jordan Westwood for
      completing their role in a spirit quest.
+.1 Wisdom to Jordan Westwood for finding a talen while following mystical advice.
+.3 Glory to the Pack for defeating a formidable supernatural threat not of The Wyrm.
+.2 Honor to Liam Becker for accepting an honorable surrender.
+.3 Honor to the Pack for gaining a formidable spirit ally for the protection of a sacred site
      to Gaia.
+.5 Wisdom for discovering a sacred site of Gaia hidden away since the dawn of creation.
+.1 Glory to Connall Mactire for a cosmetic battlescar gained in battle with the Uktena spirit.
+.2 Glory to Connall Mactire for undergoing the Rite of Wounding in celebration of his first scar.

-Everything above, has already been converted to permanent renown via Rite of Accomplishment-


+ .1 Glory and +.1Wisdom to the Pack for Connall Mactire's story of the Pack's disocvery of The  
       Hidden Glade. (For reference, the more effort put into the story will earn more renown.)            
-.2 Glory and -2 honor to Jordan Westwood for slaying a defenseless human.
+.1 Glory to Liam Becker and ??? for destroying a minor wyrm threat in the form of a spiritual
      psychopath.
+.2 Wisdom to the Pack for maintaining good relations with the Bone Gnawer kinfolk.
+.1 Honor to the Pack for taking it upon themselves to handle the issue with the nightmares,    
      rather than leaving it for the Bone Gnawers to deal with.
+. 4 Glory to the Pack for defeating an average Wyrm threat armed with Silver.
+. 8 Honor to the Pack for protecting a helpless Garou pack|
+. 2 Wisdom to the Pack for succesfully seeking help from other Garou in the form of protection
       for the helpless pack.
+.1 Honor to Anton Fray for upholding his bargain with the bear spirit, in exchange for a gift.
+.1 Honor to Anton Fray for upholding his bargain with the rat spirits of the Bone Gnawer's
      warehouse. *squeak squeak*
+.2 Wisdom to Joseph Fisher for heeding "prophetic" warnings and potentially saving the lives of
      his pack mates.
+.1 Honor and .3 Wisom to the Pack for showing restraint in the face of certain death, as the
      Zalmon Cog collided into the Oxidized Hound of Hell.
+.2 Glory to the Pack for defeating a minor threat of the Wyrm, in the rust hounds and rust shells.
+.1 Glory to the Pack for one of the battles ending without any Garou being seriously harmed.
+.3 Wisdom to the Pack for completing a spirit quest, by aiding Zalmon Cog in the delivery of
      his TOP SECRET pay load.
+.2 Honor to the Pack for undertaking a spirit quest in the name of aiding the future caern.
+.1 Honor to the Pack for being deemed worthy of being bestowed fetishes by a spirit.
+.1 Honor to Liam Becker for upholding the Litany, and ensuring that the "pack" alpha had first
      pick of the rewards.
-.2 Honor to Anton Fray for calling off a challenge that he initiated.
+.1 Wisdom and .2 Glory to the Pack for bringing a Fallen Garou to Justice.
+.1 Wisdom to Liam Becker +.1 Honor for following the advice of an elder, and admitting inadvertent
      wrong-doing.
+.1 Wisdom to Jordan Westwood for reserving judgement to be passed by more experienced
      elders.
+.1 Honor to Liam Becker for Upholding the Litany in the hearing of Red-Rime, the fallen Wendigo.
+.2 Wisdom and +.1 Honor to the Pack for maintaing good relations with the Get of Fenris kinfolk
      and resucing "Big Gus" Gunderson from prison / leeches who imprisoned him.
+.1 Wisdom to Anton Fray for coming up with a good plan that didn't violate the litany, or allow any
      Garou or kinfolk to get put into danger.
+.4 Glory to the Pack for defeating an average Wyrm threat in the Mongol's Fomori pack.
+.2 Honor to the Pack for succesfully representing the un-official sept of the Hidden Glade to a
      foreign sept.
+.2 Wisdom to Liam Becker for besting a "spirit" and his pack in a game of guile.
+.2 Glory to the Pack for defeating a supernatural threat not of the Wyrm.
+.3 Honor for interactions with and putting to rest spirits of the undead.
+.1 Wisdom to Conall Mactire and Liam Becker for clever use of a fetish and tricking mortal
      authorities.
+.2  additonal Glory to the Pack for Conall's telling of the story about how the Sons of The Apocalypse defeated an ambush by biker gang fomori and saved The Unbound.
+.2 Wisdom to Joseph Fisher for learning a lost gift of the Iron Riders.


+.3 Glory to the Pack for defeating a formidable threat, not of the Wyrm, that was armed
       with silver.
+.2 Wisdom to the Pack for earning a pathstone for the sept.
+.2 Wisdom and +.2 Honor to the Pack for turning over a fetish for the good of the sept without
      trying to leverage it for favor.
+.2 Glory to Jordan Westwood for a missing ear battle scar.
+.2 Glory to Jordan Westwood for the Rite of Wounding.

Friday, July 18, 2014

Updated XP and renown

    X P_
Pg. 244 in core book for spending XP.

Skuzzle - 8                                                                                                                                
 Mac- 4
J.P.- 18
Chris -10
Jeremy- 9                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            



RENOWN

Liam Becker
*Honor*  .31
*Wisdom*  1.19
*Glory*  .26

Conall Mactire
*Honor*  .26
*Wisdom*  .24
*Glory*  .25

Joseph Fisher
*Honor* .22
*Wisdom*  1.20
*Glory*  .25

Jordan Westwood
*Honor*  .21
*Wisdom*  1.17
*Glory*  .23

Anton Fray
*Honor*  .22
*Wisdom*  1.21
*Glory*  .25

+.2 Temporary Glory to Pack for defeating a minor wyrm threat,
     the Bane Bear of Greed
+.1 Temporary Wisdom to Pack for inadvertantly summoning an
     Incarna Avatar, Eshtarra.
+.2 Temporary Wisdom to Pack for bringing important information
      to the attention of the Garou Nation, concerning Foebok, Urge
     wyrm of Fear, entering into the Age of The Apocalypse.
+.2 Temporary Glory to the Pack, for defeating a minor wyrm threat,
      the 7th Generation Cult and a handful of minor fomori members.
+.2 Temporary Wisdom to the Pack for uncovering a hidden cult of the Wyrm,
      the 7th Generation which had moderate amount of secrecy.
+.1 Honor to Liam Becker, for getting aid & protection to defenseless human
     children
+.1 Honor to Liam Becker for getting human aid to victims of the Wyrm.
+.1 Honor to Liam Becker and Reese Harding for taking minor actions to protect
       the veil, by doing recovery work at the site of their first change.
+.1 Wisdom to Joseph Fisher for diffusing a hostile situation, between
      Jordan Westwood and Liam Becker.
+.1 Honor to Jordan Westwood for succesfully fulfilling a pact with Cholotak,
      Blood on Earth by returning several stones from the gift shop
+.2 Wisdom to Anton Fray for dealing with a spirit, Cholotak, and overcoming
     the language barrier between them.
+.1 Honor to Anton Fray for giving respect to the spirit of Buck for dying to
      feed their pack.
 -.1 Honor to Anton Fray for speaking disrespectfully to a Bone Gnawer Elder.
 -.1 Honor to the Pack for striking, attempting to strike, or fighting with a Bone
     Gnawer Elder.
+.1 Honor to Jordan Westwood for seeking to reconcile with Bone Gnawer Elder.
+.1 Honor to Anton Fray for making amends with said Elder.
+.2 Honor to Liam Becker for mediating a dispute fairly.
-.2 Wisdom to the Pack for failure to pass a spirit test on first attempt.
+.3 Wisdom to Anton Fray for successfully completing a spirit test on the second attempt.
+.1Wisdom to Conall Mactire for attempting to diffuse an argument through song.
+.3 Wisdom to Anton Fray, Liam Becker, Jospeh Fisher, and Jordan Westwood for
      completing their role in a spirit quest.
+.1 Wisdom to Jordan Westwood for finding a talen while following mystical advice.
+.3 Glory to the Pack for defeating a formidable supernatural threat not of The Wyrm.
+.2 Honor to Liam Becker for accepting an honorable surrender.
+.3 Honor to the Pack for gaining a formidable spirit ally for the protection of a sacred site
      to Gaia.
+.5 Wisdom for discovering a sacred site of Gaia hidden away since the dawn of creation.
+.1 Glory to Connall Mactire for a cosmetic battlescar gained in battle with the Uktena spirit.
+.2 Glory to Connall Mactire for undergoing the Rite of Wounding in celebration of his first scar.

-Everything above, has already been converted to permanent renown via Rite of Accomplishment-


+ .1 Glory and +.1Wisdom to the Pack for Connall Mactire's story of the Pack's disocvery of The  
       Hidden Glade. (For reference, the more effort put into the story will earn more renown.)            
-.2 Glory and -2 honor to Jordan Westwood for slaying a defenseless human.
+.1 Glory to Liam Becker and ??? for destroying a minor wyrm threat in the form of a spiritual
      psychopath.
+.2 Wisdom to the Pack for maintaining good relations with the Bone Gnawer kinfolk.
+.1 Honor to the Pack for taking it upon themselves to handle the issue with the nightmares,    
      rather than leaving it for the Bone Gnawers to deal with.
+. 4 Glory to the Pack for defeating an average Wyrm threat armed with Silver.
+. 8 Honor to the Pack for protecting a helpless Garou pack|
+. 2 Wisdom to the Pack for succesfully seeking help from other Garou in the form of protection
       for the helpless pack.
+.1 Honor to Anton Fray for upholding his bargain with the bear spirit, in exchange for a gift.
+.1 Honor to Anton Fray for upholding his bargain with the rat spirits of the Bone Gnawer's
      warehouse. *squeak squeak*
+.2 Wisdom to Joseph Fisher for heeding "prophetic" warnings and potentially saving the lives of
      his pack mates.
+.1 Honor and .3 Wisom to the Pack for showing restraint in the face of certain death, as the
      Zalmon Cog collided into the Oxidized Hound of Hell.
+.2 Glory to the Pack for defeating a minor threat of the Wyrm, in the rust hounds and rust shells.
+.1 Glory to the Pack for one of the battles ending without any Garou being seriously harmed.
+.3 Wisdom to the Pack for completing a spirit quest, by aiding Zalmon Cog in the delivery of
      his TOP SECRET pay load.
+.2 Honor to the Pack for undertaking a spirit quest in the name of aiding the future caern.
+.1 Honor to the Pack for being deemed worthy of being bestowed fetishes by a spirit.
+.1 Honor to Liam Becker for upholding the Litany, and ensuring that the "pack" alpha had first
      pick of the rewards.
-.2 Honor to Anton Fray for calling off a challenge that he initiated.
+.1 Wisdom and .2 Glory to the Pack for bringing a Fallen Garou to Justice.
+.1 Wisdom to Liam Becker +.1 Honor for following the advice of an elder, and admitting inadvertent
      wrong-doing.
+.1 Wisdom to Jordan Westwood for reserving judgement to be passed by more experienced
      elders.
+.1 Honor to Liam Becker for Upholding the Litany in the hearing of Red-Rime, the fallen Wendigo.
+.2 Wisdom and +.1 Honor to the Pack for maintaing good relations with the Get of Fenris kinfolk
      and resucing "Big Gus" Gunderson from prison / leeches who imprisoned him.
+.1 Wisdom to Anton Fray for coming up with a good plan that didn't violate the litany, or allow any
      Garou or kinfolk to get put into danger.
+.4 Glory to the Pack for defeating an average Wyrm threat in the Mongol's Fomori pack.



+.2 Honor to the Pack for succesfully representing the un-official sept of the Hidden Glade to a
      foreign sept.
+.2 Wisdom to Liam Becker for besting a "spirit" and his pack in a game of guile.
+.2 Glory to the Pack for defeating a supernatural threat not of the Wyrm.
+.3 Honor for interactions with and putting to rest spirits of the undead.
+.1 Wisdom to Conall Mactire and Liam Becker for clever use of a fetish and tricking mortal
      authorities.
+.2  additonal Glory to the Pack for Conall's telling of the story about how the Sons of The     Apocalypse defeated an ambush by biker gang fomori and saved The Unbound.
+.2 Wisdom to Joseph Fisher for learning a lost gift of the Iron Riders.


      Important sidenotes: I remember someone answering a question of Crazy-Heart's with the perfect answer. I think it may have been Conall. If anyone can remember what the question was, please remind me so I can award appropriate wisdom to him. Sorry, can't keep track of everything.

Additionally, next game is going to be shorter, due to Mac not being out of town, and J.P. getting back late. With that said, it will be player driven. Your characters are long over-due for a Rite of Accomplishment. Remember-You must prove, through roleplaying, to the Garou performing the rite as well as the Garou (and spirits witnessing from the Umbra) that you are worth of being recognized for your deeds by announcing to others what you have done. This is not as much as "telling as story", as it is about listing bullet points on what you've done. Refer to the list above as a reminder about your packs exploits, but more importantly, your own exploits. This is a good chance to earn roleplaying XP.

Going to be a short game, so not cooking or ordering a bunch of food. Will have basic sandwhich supplies and soda.

An unprecedented act of violence.

THE COLORADO SPRINGS GAZETTE
Tuesday, March 28th, 2014



40+ killed at Crystal Lodge In Most Violent

Murder Scene in Colorado's History
By:Brent Briggerman


While the official death toll by the police is 42, the Colorado Coroner's office has partnered with F.B.I. investigators and advises that it may rise as body parts are still being identified. Colorado Police responded to a frantic  call from Colorado Parks & Recreation Ofc.Duncan, who discovered the scene while on patrol in the Rocky Mountain region of Colorado, reporting an unestimatable amount of casualties. Police and emergency 
responders arrived on scene and were quickly overwhelmed by the sheer violence of the scene. One unnamed source that is a senior medical professional had this to say, "I don't really have words for it. There were...bodies and pieces of body everywhere. It looked like a horror movie scene. I immediately vomited. I just...I don't know anymore. Colorado Springs Police Chief Carey advised, "As of this time, we are operating under the belief that this horrific act of violence was committed by the same figure believed to be involved in the murder of Horace and Belinda Ogden. There is evidence to show that a human perpetrator forced his way into the building, and unleashed 6-12 highly trained attack wolves or wolf-hybrids. We urge the community, that if they see anything suspicious, do not hesitate for even a moment to contact us." Carey also went on to comment that he is assisting fully with the F.B.I. and allocating a large amount of emergency funds to pay for police overtime in assisting with the search and patrol of the Crystal Ridge area, as well as meeting with community leaders to form a committee on the matter, but no further details were released. 


Saturday, July 12, 2014

The Galliard's Tail

Gather 'round, Garou,  young and old. This Fianna has a song that must be told. Sit in an awestruck wonder and hear, how the Sons of The Apocalypse defeated fear.










Sunday, July 6, 2014

Long walks, long talks.


Trodding through the nearly-melted snow, five motley wolves move with fierce determination. As they travel, a desire to return "home" burns in their heart. The Hidden Glade is a warm reprieve from the fetid stench and openly hostile city. A question sits heavily on their minds, as they grow more and more into their roles as true Garou, which totem will they seek patronage from?

Wednesday, June 25, 2014

A chat with Jeremiah

Finding yourself limited to the Hidden Glade and the bawn (the protected territory around the caern, or in this case, the future caern.), you find that you crave news of the outside world. You're told that you're part of a bigger war to save Gaia, but it sure feels like you're being held prisoner. Noticing this, the elders send Jeremiah Shepherd, the Silent Strider Theurge known as  "Spiritstorm", (one of the five members of the Goat Getters, the pack you heroically saved from ending up as Magadon drug-induced turnips),  to speak with you. Being a young cliath, you find yourself able to relate to him better, as he understands what you are going through, and is closer to you in age and experience.


"Hey, friends. Sorry if we've been a bit distant. We've been undergoing some rituals to prepare for a quest the elders have asked us to go on. Seems like they want to establish some ties with the septs in Washington. Anyways, I wanted to spread some news I've heard through my chain of contacts. Remember, we Garou are scattered all over the world. We don't get much time for rest, and spend most of our time working towards saving Gaia. Ever since the Night of the Red Star, things have been more chaotic then at any point in our history. I guess this day in age, things happen much faster than in the past.

As you're very much aware, the urge wyrm Foebok made his appearence here, in Colorado Springs of all places. Why this place, I can't possibly imagine. It seems like he's laying low, which has the elders all the more concerned. I've gotten reports that the urge wyrm of power, a being called Mahsstrac sprung up in Russia, Moscow to be exact. That's pretty terrible news, considering how far stretched the Silver Fangs, Wendigo and Stargazers have been. A couple of decades ago, they had a nation wide crisis with this little wyrm demi-god called Baba Yaga. She came pretty damn close to annihilating every Garou within the Russian border. We were just beginning to recover there, and now Mahsstrac has sprung up and according to what we know has his teeth firmly embedded in Putin. The military movements of Russia into Ukraine are motivated by the urge wyrm's desire to gain more and more power, and it doesn't look like any amount of U.S. diplomacy is going to persuade Russia to slow down their expansion.

We've also confirmed that Angu, the urge wyrm of cruelty has created some sort of mortal host for itself in one of the Chinese military generals. It seems that they're breeding fomori at an alarming rate by ordering troops into military prisons, and giving orders to commit heinous acts on the already brutalized prisoners. Forcing people to torture, mutilate, and beat already defenseless and broken people opens them right up for possession by banes. Garou don't make for good choices when it comes to rescuing  scarred humans, what with the delirium and all. Those victims who happen to spot us in our war form as we fight to rescue them usually have the last shred of sanity stripped from them. And those that don't, are so affected by the curse, that they can't remain in our care, and are too hurt to take care of themselves. It's a shitty situation, and not one that has a good answer.

We've spotted signs of other urge wyrms appearing, but most of them seem to be laying low for the time being. Probably gathering power, and building a following. Hopefully we can hunt them down before they pose a real threat.

It's not all bad news though, I've caught wind that the sept at the Single Star caern outside of San Antonio uncovered a cache of sixteen completely unique fetishes, one belonging to each tribe. The sept is composed primarily of Uktena and Children of Gaia with a few Silent Striders, all of whom are pretty young and more optimistic than most Garou. They had developed a hope that this was some sort of sign that the lost tribes might return, I think. However, despite their best efforts, the fetishes are spiritually dead, one and all. It seems that each fetish is destined to be used against some sort of wyrm enemy that has yet to reveal itself to the Garou nation. Any further details are shrouded in mystery, most likely to keep our enemies from trying to intercept the fetishes." Jeremiah pauses for a moment, takes a deep breath, and looks at you with a sideways glance. "One thing that doesn't seem to be getting discussed is the possibility that an item of similar power may have been revealed to the Black Spirals. They are, like it or not, a legitimate tribe. It's something I'm hoping to catch wind of before it's too late.

As you learned for yourself and reported to us, it does indeed seem like all the spirit world's wolf spirits have upped and disappeared. Any fetishes that had wolf spirits bound in to them are now empty. Normally this would be very alarming, but all the information we've gathered indicates that the spirits have been called into the far umbra by Gaia. If only we knew for what purpose. The Get haven't been affected, but then again, Fenrir has always been more of a war spirit that takes wolf shape. Personally, I was hoping the Red Talons might have some insights. I know their tribal totem, Griffon, has within it's brood a wolf spirit...of sorts. But good luck getting anything useful out of them. Their lips only open if it's to issue a threat about tearing your throat out. They really need to lighten up a little bit.

There have been a couple of major victories for our side too. The Bone Gnawers and Children of Gaia in Louisiana managed to overthrow the Leechwater Hive somewhere in one of their unmapped bayous. They had some losses, but the Spirals suffered a lot more. They didn't have the ability or manpower to try and convert it to a caern, so they tore the damn place apart, and killed every wyrm spirit they could lay claw to.

And the Glasswalker's and Silver Fangs of Unbreakable Hearth led a brilliantly organized assault on Pentex banking interests in Geneva, Switzerland. Apparently, the Glasswalkers tore down the computer and security defenses of the banks and coordinated on social media sites with Swiss criminals and hackers. They directed the hackers to the weak points in the security systems, and looters and rioters into the weak points of some of the actual banks. In all the chaos, they uploaded all manner of viruses into the Pentex systems destroying all sorts of financial data, and directed their ground troops and Silver Fang forces into the hot spots that weren't having humans directed at them. Pentex swooped in, and the huamns scattered of course. The Glasswalkers and Fangs were entrenched pretty heavily in the other banks, destroying fomori and physical assets. Pentex thought they had them trapped, and as they moved in, the secret Fianna forces on loan from the Silver Tara caern in Ireland hit them from behind. Poor, stupid bastards never had a chance. A really brilliant set up that worked out great. I've heard the names of a Glasswalker Galliard named Sven "Cards Down, Guns Up" and a Silverfang Ahroun named Amodeus "Rage-of-The-Heavens" were the pack leaders responsible for the coordination. I bet we'll be hearing a lot about them in the coming weeks.

And lots of weird rumors coming out of the Amazon. The Fenrir have been leading the war efforts there for almost twenty-five years now. Hundreds of Garou have died their, but thanks to the Ahroun Golgol "Fangs-First", those lives were not in vain. For awhile there, things were looking rough. Golgol got down there, and found the Fera (the term that encompasses all shapechangers, but most commonly used by Garou to speak of other shapechangers) not working together at all. Pentex faced little to no resistance from the lone Bastest who opposed them, and they easily massacred hundreds of acres of rain forest a week. Golgol's presence into their lands infuriated them so much, that the cat changers started banding together just to try and chase out the packs under his command. Then Golgol discovered that the Mokole, those are...uhh...I suppose we should call them were-dinosaurs for the lack of a better word, weren't long-dead from the War of Rage like we believed, they had just been sleeping and biding their time. Well, the scent of Garou certainly woke them up.As if pissed of Bastet prides and rampaging dinosaurs and wyrm-corrupted corporations wasn't enough to worry about, the strange and creepy Ananasi, werespiders, began abducting Garou who strayed too far from their packs. Things were grim to say the least, so Golgol did something uncharacteristically like the Get. He called for a truce, offering to meet any of the Bastet face to face, by himself, if only they would offer him five minutes to speak. While we'll never know exactly what was said in those five minutes, we do know that a dozen or more Bastet showed up, each ready to drive a spear into Golgol's body. Golgol swallowed his pride, and sincerely apologized for barging his way uninvited into territory that wasn't his, without so much as even a howl of introduction. He admitted that pride and vainglory had led him to the Amazon, but that he also had a desire to fight for Gaia. His speech did not exactly win over the Bastet, but they agreed to call off the hunt on the packs under his command, so long as they claimed no territory in the Amazon for themselves. They also agreed to speak to the Mokole and Ananasi on his behalf. So, from a distance, the watched as Golgol, now with only one enemy in sight, led the packs against Pentex, and scored victory after victory. Although they would be loathe to admit it, they developed a respect for the Get's battle prowess. And so, over the course of the last 14 years or so, Golgol has been the general overseeing all the battles that take place. The Mokole, Ananasi and Bastet alike all follow his direction, although you'll never hear him claim leadership over them. He's smart enough not to argue semantics. Oh, damn, sorry to get caught up in the history lesson. I said all of that to say, that it looks like the Amazon can be declared a victory for us. Pentex has decided it's too costly to keep fighting to hold the land.The forests are beginning to grow back, and the land is healing. The rumor is that as the land grows more and more fertile, something powerful is stirring deep in the heart of the Amazon. Golgol and his troops are keeping quiet until they know for sure what they're dealing with, but they're certain it's Gaian in nature.

Well, friends, that's really all I've heard lately. It's good that we're getting some up-lifting news for once. There was a stretch there where it seemed like nothing was going well for the Garou. We were suffering heavy casualties every day and had nothing to show for it. Maybe things are finally turning around. Keep your ears up, and let me know if you hear about something I haven't."